Pan2dNode /

#includecinder/audio/PanNode.h

Simple stereo panning using an equal power cross-fade. The panning position is specified by a single position between the left and right speakers.


Enums


Public Member Functions

  • ~Pan2dNode ()

Protected Member Functions

  • void
    disconnectInput (const NodeRef &input)
  • void
    disconnectOutput (const NodeRef &output)
  • void
    configureConnections ()
  • void
    setupProcessWithSumming ()
  • void
    notifyConnectionsDidChange ()
  • bool
    inputChannelsAreUnequal () const
  • void
    initializeImpl ()
  • void
    uninitializeImpl ()
  • getSummingBuffer ()
  • getSummingBuffer () const