Startup settings, used during App construction. They are modified before the app is created by passing a SettingsFn to the app instantiation macros.
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Public Member Functions
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Settings ()
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~Settings ()
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voidprepareWindow (const Window::Format &format)
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std::vector< Window::Format > &getWindowFormats ()
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const std::vector< Window::Format > &getWindowFormats () const
Protected Member Functions
Protected Attributes
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std::vector< Window::Format >mWindowFormats
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mDefaultWindowFormat
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mDefaultRenderer
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std::stringmTitle
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std::vector< std::string >mCommandLineArgs
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boolmFrameRateEnabled
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floatmFrameRate
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boolmPowerManagementEnabled
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boolmHighDensityDisplayEnabled
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boolmMultiTouchEnabled
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boolmQuitOnLastWindowClose
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boolmShouldQuit
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friendAppBase