Represents a Buffer Texture, or GL_TEXTURE_BUFFER.
Binds the associated Texture representation of your BufferObj .
Unbinds the associated Texture representation of your BufferObj .
Sets the ossociated BufferObj and its internal format.
Returns the gl system id for this BufferTexture .
Returns the target for the Buffer Texture. GL_TEXTURE_BUFFER is the only allowable target.
GL_TEXTURE_BUFFER
Returns the internal format of the Buffer Texture. It represents the way your BufferObj data is built.
Returns the BufferObj associated with this BufferTexture .
Creates and returns a shared BufferTexture object according to internalFormat .
Creates and returns a shared BufferTexture object according to internalFormat , initialized with data of size numBytes .