NodeAutoPullable /

#includecinder/audio/Node.h

a Node that can be pulled without being connected to any outputs.


Enums


Public Member Functions

  • ~NodeAutoPullable ()
  • void
    disconnectInput (const NodeRef &input) override

Protected Member Functions

  • NodeAutoPullable (const Format &format)
  • void
    updatePullMethod ()
  • void
    configureConnections ()
  • void
    setupProcessWithSumming ()
  • void
    notifyConnectionsDidChange ()
  • bool
    inputChannelsAreUnequal () const
  • void
    initializeImpl ()
  • void
    uninitializeImpl ()
  • getSummingBuffer ()
  • getSummingBuffer () const

Protected Attributes

  • bool
    mIsPulledByContext