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TextureData
Level
/
#include
“
cinder/gl/Texture.h
”
Public Member Functions
Related Links:
OpenGL in Cinder
Represents a single mip-level, composed of 1 or more Faces.
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Public Member Functions
size_t
getNumFaces
() const
const
Face
&
getFace
(size_t index) const
const std::vector<
Face
> &
getFaces
() const
std::vector<
Face
> &
getFaces
()
Face
&
back
()
void
push_back
(const Face &face)