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cocoa
NodeAudioUnit
/
#include
“
cinder/audio/cocoa/ContextAudioUnit.h
”
Public Member Functions
Protected Member Functions
Protected Attributes
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Public Member Functions
NodeAudioUnit
()
~NodeAudioUnit
()
::AudioUnit
getAudioUnit
() const
Protected Member Functions
void
initAu
()
void
uninitAu
()
Protected Attributes
::AudioUnit
mAudioUnit
bool
mOwnsAudioUnit
Buffer
*
mProcessBuffer
struct
cinder::audio::cocoa::NodeAudioUnit::RenderData
mRenderData