core_func_vector_relational Module Reference
Relational and equality operators (<, <=, >, >=, ==, !=) are defined to operate on scalars and produce scalar Boolean results. For vector results, use the following built-in functions.
In all cases, the sizes of all the input and return vectors for any particular call must match.
Include < glm/vector_relational.hpp > to use these core features.
Public Member Functions
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GLM_FUNC_DECL GLM_CONSTEXPR vec< L, bool, Q >lessThan (vec< L, T, Q > const &x, vec< L, T, Q > const &y)
Returns the component-wise comparison result of x < y.
L
An integer between 1 and 4 included that qualify the dimension of the vector.
TA floating-point or integer scalar type.
- See Also
- See Also
GLSL 4.20.8 specification, section 8.7 Vector Relational Functions
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GLM_FUNC_DECL GLM_CONSTEXPR vec< L, bool, Q >lessThanEqual (vec< L, T, Q > const &x, vec< L, T, Q > const &y)
Returns the component-wise comparison of result x <= y.
L
An integer between 1 and 4 included that qualify the dimension of the vector.
TA floating-point or integer scalar type.
- See Also
- See Also
GLSL 4.20.8 specification, section 8.7 Vector Relational Functions
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GLM_FUNC_DECL GLM_CONSTEXPR vec< L, bool, Q >greaterThan (vec< L, T, Q > const &x, vec< L, T, Q > const &y)
Returns the component-wise comparison of result x > y.
L
An integer between 1 and 4 included that qualify the dimension of the vector.
TA floating-point or integer scalar type.
- See Also
- See Also
GLSL 4.20.8 specification, section 8.7 Vector Relational Functions
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GLM_FUNC_DECL GLM_CONSTEXPR vec< L, bool, Q >greaterThanEqual (vec< L, T, Q > const &x, vec< L, T, Q > const &y)
Returns the component-wise comparison of result x >= y.
L
An integer between 1 and 4 included that qualify the dimension of the vector.
TA floating-point or integer scalar type.
- See Also
- See Also
GLSL 4.20.8 specification, section 8.7 Vector Relational Functions
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GLM_FUNC_DECL GLM_CONSTEXPR vec< L, bool, Q >equal (vec< L, T, Q > const &x, vec< L, T, Q > const &y)
Returns the component-wise comparison of result x == y.
L
An integer between 1 and 4 included that qualify the dimension of the vector.
TA floating-point, integer or bool scalar type.
- See Also
- See Also
GLSL 4.20.8 specification, section 8.7 Vector Relational Functions
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GLM_FUNC_DECL GLM_CONSTEXPR vec< L, bool, Q >notEqual (vec< L, T, Q > const &x, vec< L, T, Q > const &y)
Returns the component-wise comparison of result x != y.
L
An integer between 1 and 4 included that qualify the dimension of the vector.
TA floating-point, integer or bool scalar type.
- See Also
- See Also
GLSL 4.20.8 specification, section 8.7 Vector Relational Functions
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GLM_FUNC_DECL GLM_CONSTEXPR boolany (vec< L, bool, Q > const &v)
Returns true if any component of x is true.
L
An integer between 1 and 4 included that qualify the dimension of the vector.
- See Also
- See Also
GLSL 4.20.8 specification, section 8.7 Vector Relational Functions
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GLM_FUNC_DECL GLM_CONSTEXPR boolall (vec< L, bool, Q > const &v)
Returns true if all components of x are true.
L
An integer between 1 and 4 included that qualify the dimension of the vector.
- See Also
- See Also
GLSL 4.20.8 specification, section 8.7 Vector Relational Functions
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GLM_FUNC_DECL GLM_CONSTEXPR vec< L, bool, Q >not_ (vec< L, bool, Q > const &v)
Returns the component-wise logical complement of x. /!\ Because of language incompatibilities between C++ and GLSL, GLM defines the function not but not_ instead.
L
An integer between 1 and 4 included that qualify the dimension of the vector.
- See Also
- See Also
GLSL 4.20.8 specification, section 8.7 Vector Relational Functions