cinder::gl::Texture::Obj Struct Reference

#include <Texture.h>

List of all members.

Public Member Functions

 Obj ()
 Obj (int aWidth, int aHeight)
 ~Obj ()

Public Attributes

GLint mWidth
GLint mHeight
GLint mCleanWidth
GLint mCleanHeight
float mMaxU
float mMaxV
GLint mInternalFormat
GLenum mTarget
GLuint mTextureID
bool mDoNotDispose
bool mFlipped
void(* mDeallocatorFunc )(void *refcon)
void * mDeallocatorRefcon

Constructor & Destructor Documentation

cinder::gl::Texture::Obj::Obj (  ) 
cinder::gl::Texture::Obj::Obj ( int  aWidth,
int  aHeight 
)
cinder::gl::Texture::Obj::~Obj (  ) 

Member Data Documentation


The documentation for this struct was generated from the following files: