cinder::gl::TextureCache::Obj Struct Reference

#include <Texture.h>

List of all members.

Public Member Functions

 Obj (const Surface8u &prototypeSurface, const Texture::Format &format)
void markTextureAsFree (int id)

Static Public Member Functions

static void TextureCacheDeallocator (void *aDeallocatorRefcon)

Public Attributes

int mWidth
int mHeight
Texture::Format mFormat
int mNextId
std::vector< std::pair< int,
gl::Texture > > 
mTextures

Constructor & Destructor Documentation

cinder::gl::TextureCache::Obj::Obj ( const Surface8u prototypeSurface,
const Texture::Format format 
)

Member Function Documentation

void cinder::gl::TextureCache::Obj::markTextureAsFree ( int  id  ) 
void cinder::gl::TextureCache::Obj::TextureCacheDeallocator ( void *  aDeallocatorRefcon  )  [static]

Member Data Documentation


The documentation for this struct was generated from the following files: