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cinder::gl::Light Member List
This is the complete list of members for
cinder::gl::Light
, including all inherited members.
DIRECTIONAL
enum value
cinder::gl::Light
disable
()
cinder::gl::Light
enable
()
cinder::gl::Light
getPosition
() const
cinder::gl::Light
getShadowCamera
() const
cinder::gl::Light
getShadowTransformationMatrix
(const Camera &camera) const
cinder::gl::Light
Light
(int aType, int aID)
cinder::gl::Light
lookAt
(const Vec3f &eye, const Vec3f &target)
cinder::gl::Light
mAmbient
cinder::gl::Light
[protected]
mConstantAttenuation
cinder::gl::Light
[protected]
mDiffuse
cinder::gl::Light
[protected]
mDirection
cinder::gl::Light
[protected]
mEnabled
cinder::gl::Light
[protected]
mID
cinder::gl::Light
[protected]
mLinearAttenuation
cinder::gl::Light
[protected]
mPosition
cinder::gl::Light
[protected]
mQuadraticAttenuation
cinder::gl::Light
[protected]
mShadowCam
cinder::gl::Light
[protected]
mShadowFar
cinder::gl::Light
[protected]
mShadowFOV
cinder::gl::Light
[protected]
mShadowNear
cinder::gl::Light
[protected]
mSpecular
cinder::gl::Light
[protected]
mSpotCutoff
cinder::gl::Light
[protected]
mSpotExponent
cinder::gl::Light
[protected]
mType
cinder::gl::Light
[protected]
POINT
enum value
cinder::gl::Light
setAmbient
(const Color &aAmbient)
cinder::gl::Light
setAttenuation
(float aConstantAttenuation, float aLinearAttenuation=1.0f, float aQuadraticAttenuation=1.0f)
cinder::gl::Light
setConstantAttenuation
(float aConstantAttenuation)
cinder::gl::Light
setDefaults
()
cinder::gl::Light
[protected]
setDiffuse
(const Color &aDiffuse)
cinder::gl::Light
setDirection
(const Vec3f &aDirection)
cinder::gl::Light
setLinearAttenuation
(float aLinearAttenuation)
cinder::gl::Light
setPosition
(const Vec3f &aPosition)
cinder::gl::Light
setQuadraticAttenuation
(float aQuadraticAttenuation)
cinder::gl::Light
setShadowParams
(float aShadowFOV, float aShadowNear, float aShadowFar)
cinder::gl::Light
setShadowRenderMatrices
() const
cinder::gl::Light
setSpecular
(const Color &aSpecular)
cinder::gl::Light
setSpotCutoff
(float aSpotCutoff)
cinder::gl::Light
setSpotExponent
(float aSpotExponent)
cinder::gl::Light
SPOTLIGHT
enum value
cinder::gl::Light
Type
enum name
cinder::gl::Light
update
(const Camera &relativeCamera) const
cinder::gl::Light