00001 /* 00002 Copyright (c) 2010, The Barbarian Group 00003 All rights reserved. 00004 00005 Redistribution and use in source and binary forms, with or without modification, are permitted provided that 00006 the following conditions are met: 00007 00008 * Redistributions of source code must retain the above copyright notice, this list of conditions and 00009 the following disclaimer. 00010 * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and 00011 the following disclaimer in the documentation and/or other materials provided with the distribution. 00012 00013 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED 00014 WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A 00015 PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR 00016 ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED 00017 TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 00018 HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 00019 NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00020 POSSIBILITY OF SUCH DAMAGE. 00021 */ 00022 00023 #pragma once 00024 00025 #include "cinder/App/App.h" 00026 #include "cinder/cocoa/CinderCocoaTouch.h" 00027 00028 namespace cinder { namespace app { 00029 00030 struct AppCocoaTouchState; 00031 00032 class AppCocoaTouch : public App { 00033 public: 00034 class Settings : public App::Settings { 00035 public: 00036 Settings() 00037 : App::Settings() {} 00038 }; 00039 00040 AppCocoaTouch(); 00041 virtual ~AppCocoaTouch() {} 00042 00044 virtual int getWindowWidth() const; 00046 virtual int getWindowHeight() const; 00048 void setWindowWidth( int windowWidth ) {} 00050 void setWindowHeight( int windowHeight ) {} 00052 void setWindowSize( int windowWidth, int windowHeight ) {} 00053 00055 virtual float getFrameRate() const; 00057 virtual void setFrameRate( float aFrameRate ); 00059 virtual bool isFullScreen() const; 00061 virtual void setFullScreen( bool aFullScreen ); 00062 00063 virtual double getElapsedSeconds() const; 00064 00066 virtual std::string getAppPath(); 00067 00069 virtual void quit(); 00070 00072 static AppCocoaTouch* get() { return sInstance; } 00073 00075 // These are called by application instantation macros and are only used in the launch process 00076 static void prepareLaunch() { App::prepareLaunch(); } 00077 static void executeLaunch( AppCocoaTouch *app, class Renderer *renderer, const char *title, int argc, char * const argv[] ) { sInstance = app; App::executeLaunch( app, renderer, title, argc, argv ); } 00078 static void cleanupLaunch() { App::cleanupLaunch(); } 00079 00080 virtual void launch( const char *title, int argc, char * const argv[] ); 00082 00083 private: 00084 friend void setupCocoaTouchWindow( AppCocoaTouch *app ); 00085 00086 // The state is contained in a struct in order to avoid this .h needing to be compiled as Objective-C++ 00087 shared_ptr<AppCocoaTouchState> mState; 00088 00089 static AppCocoaTouch *sInstance; 00090 }; 00091 00092 } } // namespace cinder::app 00093 00094 #define CINDER_APP_COCOA_TOUCH( APP, RENDERER ) \ 00095 int main( int argc, char *argv[] ) { \ 00096 cinder::app::AppCocoaTouch::prepareLaunch(); \ 00097 cinder::app::AppCocoaTouch *app = new APP; \ 00098 cinder::app::Renderer *ren = new RENDERER; \ 00099 cinder::app::AppCocoaTouch::executeLaunch( app, ren, #APP, argc, argv );\ 00100 cinder::app::AppCocoaTouch::cleanupLaunch(); \ 00101 return 0; \ 00102 }