cinder::ObjLoader Class Reference

Loads Alias|Wavefront .OBJ file format. More...

#include <ObjLoader.h>

List of all members.

Classes

struct  Face
struct  Group

Public Member Functions

 ObjLoader (shared_ptr< IStream > aStream, bool includeUVs=true)
 ~ObjLoader ()
void load (TriMesh *destTriMesh, boost::tribool loadNormals=boost::logic::indeterminate, boost::tribool loadTexCoords=boost::logic::indeterminate, bool optimizeVertices=true)
void load (size_t groupIndex, TriMesh *destTriMesh, boost::tribool loadNormals=boost::logic::indeterminate, boost::tribool loadTexCoords=boost::logic::indeterminate, bool optimizeVertices=true)

Detailed Description

Loads Alias|Wavefront .OBJ file format.

Currently does not support anything but polygonal data
Example usage:

 cinder::TriMesh myCube;
 ObjLoader loader( loadFile( "myPath/cube.obj" ) );
 loader.load( &myCube );
 gl::draw( myCube );

Constructor & Destructor Documentation

cinder::ObjLoader::ObjLoader ( shared_ptr< IStream aStream,
bool  includeUVs = true 
)

Constructs and does the parsing of the file

Parameters:
includeUVs if false UV coordinates will be skipped, which can provide a faster load time
cinder::ObjLoader::~ObjLoader (  ) 

Member Function Documentation

void cinder::ObjLoader::load ( TriMesh destTriMesh,
boost::tribool  loadNormals = boost::logic::indeterminate,
boost::tribool  loadTexCoords = boost::logic::indeterminate,
bool  optimizeVertices = true 
)

Loads all the groups present in the file into a single TriMesh

Parameters:
destTriMesh the destination TriMesh, whose contents are cleared first
loadNormals should normals be loaded or generated if not present. Default determines from the contents of the file
loadTexCoords should 2D texture coordinates be loaded or set to zero if not present. Default determines from the contents of the file
optimizeVertices should the loader minimze the vertices by identifying shared vertices between faces.
void cinder::ObjLoader::load ( size_t  groupIndex,
TriMesh destTriMesh,
boost::tribool  loadNormals = boost::logic::indeterminate,
boost::tribool  loadTexCoords = boost::logic::indeterminate,
bool  optimizeVertices = true 
)

Loads a particular group into a TriMesh

Parameters:
loadNormals should normals be loaded or generated if not present. Default determines from the contents of the file
loadTexCoords should 2D texture coordinates be loaded or set to zero if not present. Default determines from the contents of the file
optimizeVertices should the loader minimize the vertices by identifying shared vertices between faces.

The documentation for this class was generated from the following files: