cinder::gl::SaveTextureBindState Struct Reference

Convenience class designed to push and pop the currently bound texture for a given texture unit. More...

#include <gl.h>

List of all members.

Public Member Functions

 SaveTextureBindState (GLint target)
 ~SaveTextureBindState ()

Detailed Description

Convenience class designed to push and pop the currently bound texture for a given texture unit.


Constructor & Destructor Documentation

cinder::gl::SaveTextureBindState::SaveTextureBindState ( GLint  target  ) 
cinder::gl::SaveTextureBindState::~SaveTextureBindState (  ) 

The documentation for this struct was generated from the following files: